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Updated several visual effects and sound effects to certain regions, story moments and skillsĪdded player feedback when an enemy is immune to a certain type of attack Improved the flow of the companion dialog between Sebille and StingtailĬhanging equipment or using items now breaks “Play Dead” status Revealed items are now highlighted when pressing ALT, after the player has revealed them Updated save/load interface when using a controller The “hold in hand” option now has a context menuĪdded friendly fire damage from traps to combat logĪdded Summoning information from NPCs to combat log Improved selecting doors when using a controllerĪdded the ability to drop or move items to a specific location in the world when using a controller. Lockpicks and trap disarm kits are now shared automatically via Magic Pockets Players no longer need to select the character with the talent to open containersĪdded exact armor values to controller mode UI when hovering over enemiesĪrena lobby settings are now saved while in the same play sessionįixed issues with reassigning middle mouse button and right mouse button They’re in capital letters should should be fairly easy to spot.Īdded a toggle in the options menu to automatically add certain groups of items or skills from the hotbar A few points are marked as spoilers because they relate to the story, so beware of those if you don’t want to learn things ahead of time. There should be greater compatibility with modding as well (scripting changes). Plus, lockpicks and trap disarming kits are shared among all party members via Magic Pockets.įurther improvements to the UI and to Game Master Mode are picked out as highlights too. Lucky Charm now applies to every character in the party (not just the one person who has that talent). You can now switch off the automatic addition of skills and items to the Divinity: Original Sin 2 hotbar.
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What of the patch itself? Well, quality of life improvements appear to be high up the list of changes.
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“You’ve helped make 2017 an extraordinary year for Larian,” they add. In their patch notes, Larian say thanks to the community for continuing to suggest improvements and for pointing out bugs. Just in time for the festive season, Divinity: Original Sin 2 has been updated to version 3.0.158.595.
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